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CKLA Domain 4: Early World Civilizations


Focus:
What is needed to build a civilization? Going back to the ancient Middle East, students explore Mesopotamia and Egypt and learn about the importance of rivers, farming, writing, laws, art, and religious beliefs. A third section introduces the development of three major world religions (Judaism, Christianity, and Islam) to provide students with a basic vocabulary for understanding many events and ideas in history throughout their studies in later grades.

Number of Lessons: 16

Lesson Time:
60 minutes each (Each lesson may be divided into shorter segments.)

Additional Search Terms:
nonfiction • ancient Egypt • ancient civilizations • world religions • geography

Language Arts Grade 1 English

Individual Resources

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CKLA Domain 4: Early World Civilizations READ-ALOUD ANTHOLOGY

This comprehensive teacher guide specifies learning objectives and provides background information, daily lesson plans, read-alouds, assessments, and other resources for teaching the domain.

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CKLA Domain 4: Early World Civilizations READ-ALOUD SUPPLEMENTAL GUIDE

Designed primarily to provide instructional scaffolding resources for reading specialists, special education teachers, and ESL teachers, the online-only Supplemental Guide offers activities that the general classroom teacher may use as needed. Resources include adapted read-alouds, engagement supports, Vocabulary Charts, Multiple Meaning Word Activities, Syntactic Awareness Activities, and Vocabulary Instructional Activities.

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CKLA Domain 4: Early World Civilizations FLIP BOOK

Each Flip Book contains a sequenced collection of images that accompany the Listening & Learning read-alouds. The engaging visuals reinforce students’ understanding of concepts and promote engagement with the text.

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CKLA Domain 4: Early World Civilizations IMAGE CARDS

Image Cards are used to reinforce and deepen students’ understanding of the information covered in the domain. They are primarily used during Extension Activities. Common exercises include sorting, retelling, and sequencing.